The below press release was released yesterday by Gatlin Education Services, which is now offering classes to teach individuals how to hone their skills for use in the video game industry. Citing growth of the billion-dollar video game industry, the press release implies that experienced video game developers will soon be in short supply. While this may be true, it also demonstrates the need for companies to protect their intellectual property in their video games to prevent other companies from simply copying "the good stuff" instead of developing their own material from scratch. Again, while copyright is automatic and provides rudimentary protection, copyright protects very little beyond a pirated copy of your game. Patents, which are much more comprehensive and provide much broader protection, should be sought in all possible cases.
---Press Release Begins Here---
Online Video Game Development, Design Courses Now Available
Expanding industry offers potential job seekers with above average, entry-level salaries.
Fort Worth, Texas (PRWEB via PR Web Direct) April 21, 2005 -- The Game Institute and Gatlin Education Services announced today their partnership in providing online video game development courses to institutions of higher learning across the country.
These video game development courses are designed to give those interested in the rapidly expanding video game industry the skills necessary to seek employment in that, and a number of related professions, including general computing (corporate applications, databases, web applications), entertainment media development (3D computer animation for film and video), engineering applications (computer-aided manufacturing, robotics, simulations), and emerging technologies (artificial intelligence, biotechnology).
“The videogame industry is a multi-billion dollar global business that is growing rapidly,” Joe Meenaghan, president of the Game Institute, said. “Giving students the opportunity to take rigorous coursework through the Game Institute will open doors for them into this emerging industry.”
Prior to its partnership with the Game Institute, Gatlin Education offered the 3ds Max certification program, a course geared towards the design, development, and animation of 3D video game characters.
CEO Stephen Gatlin believes the combination of his current course offerings and the new programs provides interested students with a well-rounded source for video game training.
“We seek to be at the forefront of technology in education,” Gatlin said. “Working in such a rapidly developing industry requires up to date courses, which we are proud to provide.”
According to the Interactive Digital Software Association (IDSA), 45 percent of the American population (145 million people) plays video games, which places those who can develop creative, state of the art concepts at a fast and reliable pace in high demand.
A survey to be published in the April issue of Game Developer magazine states that the average annual salary for entry level videogame programmers is $54,300, much higher than that of most entry level occupations.
Since seventy two percent of users claim they play because games are challenging and stimulating, staying on top of consumer demand is important when training new developers.
“The leap in required knowledge from competent general-purpose coder to games coder has grown significantly,” Alex Tchernychov, independent game developer said in a review of the institute’s programs. “The Game Institute provides a serious advantage with a focused curriculum and an attention to detail.”
Game Institute courses are developed by experts in the fields of computer science and interactive entertainment, many of which have developed successful commercial game titles, authored best-selling industry textbooks, or taught at the graduate or undergraduate level.
Courses are constantly being added to ensure that the latest techniques and product releases are represented. Several academic partners offer college credit for institute courses.
“Game programming is hard work, but if you can program games, you can program anything,” Meenaghan said. “Our courses teach the hard stuff in a fun and engaging way. Our students appreciate the value of challenging coursework. They come away confident that their training is state-of-the-art and industry relevant.”
Gatlin Education Services is the largest provider of asynchronous web-based, instructor-supported training to colleges and universities. GES open-enrollment programs are designed to provide the skills necessary to acquire professional caliber positions for many in-demand occupations.
For more information on Gatlin Education Services, visit http://www.gatlineducation.com. Direct media inquiries to Sandy Bell at 972-934-2850 or e-mail protected from spam bots.
Contact:
Sandy Bell
Gatlin Education Services
972-934-2850
Fax: 972.934.2870
http://www.gatlineducation.com
###
---Press Release Begins Here---
Online Video Game Development, Design Courses Now Available
Expanding industry offers potential job seekers with above average, entry-level salaries.
Fort Worth, Texas (PRWEB via PR Web Direct) April 21, 2005 -- The Game Institute and Gatlin Education Services announced today their partnership in providing online video game development courses to institutions of higher learning across the country.
These video game development courses are designed to give those interested in the rapidly expanding video game industry the skills necessary to seek employment in that, and a number of related professions, including general computing (corporate applications, databases, web applications), entertainment media development (3D computer animation for film and video), engineering applications (computer-aided manufacturing, robotics, simulations), and emerging technologies (artificial intelligence, biotechnology).
“The videogame industry is a multi-billion dollar global business that is growing rapidly,” Joe Meenaghan, president of the Game Institute, said. “Giving students the opportunity to take rigorous coursework through the Game Institute will open doors for them into this emerging industry.”
Prior to its partnership with the Game Institute, Gatlin Education offered the 3ds Max certification program, a course geared towards the design, development, and animation of 3D video game characters.
CEO Stephen Gatlin believes the combination of his current course offerings and the new programs provides interested students with a well-rounded source for video game training.
“We seek to be at the forefront of technology in education,” Gatlin said. “Working in such a rapidly developing industry requires up to date courses, which we are proud to provide.”
According to the Interactive Digital Software Association (IDSA), 45 percent of the American population (145 million people) plays video games, which places those who can develop creative, state of the art concepts at a fast and reliable pace in high demand.
A survey to be published in the April issue of Game Developer magazine states that the average annual salary for entry level videogame programmers is $54,300, much higher than that of most entry level occupations.
Since seventy two percent of users claim they play because games are challenging and stimulating, staying on top of consumer demand is important when training new developers.
“The leap in required knowledge from competent general-purpose coder to games coder has grown significantly,” Alex Tchernychov, independent game developer said in a review of the institute’s programs. “The Game Institute provides a serious advantage with a focused curriculum and an attention to detail.”
Game Institute courses are developed by experts in the fields of computer science and interactive entertainment, many of which have developed successful commercial game titles, authored best-selling industry textbooks, or taught at the graduate or undergraduate level.
Courses are constantly being added to ensure that the latest techniques and product releases are represented. Several academic partners offer college credit for institute courses.
“Game programming is hard work, but if you can program games, you can program anything,” Meenaghan said. “Our courses teach the hard stuff in a fun and engaging way. Our students appreciate the value of challenging coursework. They come away confident that their training is state-of-the-art and industry relevant.”
Gatlin Education Services is the largest provider of asynchronous web-based, instructor-supported training to colleges and universities. GES open-enrollment programs are designed to provide the skills necessary to acquire professional caliber positions for many in-demand occupations.
For more information on Gatlin Education Services, visit http://www.gatlineducation.com. Direct media inquiries to Sandy Bell at 972-934-2850 or e-mail protected from spam bots.
Contact:
Sandy Bell
Gatlin Education Services
972-934-2850
Fax: 972.934.2870
http://www.gatlineducation.com
###