U.S. Patent No. 8,929,721: Methods for identification of highlight game events and automated generation of videos for same
Issued January 6, 2015, to Sony Interactive Entertainment America
Summary:
Streaming and posting videos of gameplay footage used to be difficult for the average gamer. Recording gameplay used to require expensive equipment or to use a camera to record the gameplay from a television, which lowers the quality of the videos. Also, a player needed to be recording right when the cool moment occurred, which could be difficult given the technological limitations. Despite the difficulties, people still posted video highlights from multiplayer matches onto websites like YouTube.
U.S. Patent No. 8,929,721 (the '721 Patent) describes a method for a computer system to high light pivotal events during a multiplayer video game and create videos for the same. The system creates a video archive of the multiplayer match from which it selects events it deems significant. A player may also tag a moment or event that she wishes to preserve. The system generates video clips based on the significant events and tags. The video clips can be saved and played back by the player. Players are also able to change views to find the best angle to highlight the action.
Streaming and posting videos of gameplay footage used to be difficult for the average gamer. Recording gameplay used to require expensive equipment or to use a camera to record the gameplay from a television, which lowers the quality of the videos. Also, a player needed to be recording right when the cool moment occurred, which could be difficult given the technological limitations. Despite the difficulties, people still posted video highlights from multiplayer matches onto websites like YouTube.
U.S. Patent No. 8,929,721 (the '721 Patent) describes a method for a computer system to high light pivotal events during a multiplayer video game and create videos for the same. The system creates a video archive of the multiplayer match from which it selects events it deems significant. A player may also tag a moment or event that she wishes to preserve. The system generates video clips based on the significant events and tags. The video clips can be saved and played back by the player. Players are also able to change views to find the best angle to highlight the action.
Abstract:
Methods, systems and computer readable media for automated creation of videos for interactive entertainment involving at least one individual, based on events that occur within that interactive entertainment are provided. One method includes storing a video history of a session of the interactive entertainment for an individual and examining the interactive entertainment for the session to identify events designated as significant. The designation as significant for each event being predefined to meet a threshold. Then, selecting segments of video from the video history of the session of the interactive entertainment. The selected segments being for a set of the identified events. The method then generates a video defined from the selected segments of video. The video is playable to show the selected segments of video in a selected order for the individual and saving the video.
Illustrative Claim:
1. A method for automated creation of videos for interactive entertainment involving at least one individual, based on events that occur within that interactive entertainment, comprising:
(a) storing a video history of a session of the interactive entertainment for an individual;
(b) examining the interactive entertainment for the session to identify events designated as significant, wherein the events are designated as significant based on performance by the individual in relation to events that occur during the session of the interactive entertainment, the designation of an event as significant is based on number of votes received for the event from multiple individuals meeting a predefined threshold, wherein
the multiple individuals are participants or observers of at least part of the session of the interactive entertainment or viewers of the stored video history
(c) selecting segments of video from the video history of the session of the interactive entertainment, the selected segments being for a set of the identified events;
(d) generating a video defined from the selected segments of video, the video being playable to show the selected segments of video in a selected order for the individual; and
(e) storing the video; and wherein the method being executed by a processor.
Researched By: Andrew F. Thomas
Researched By: Andrew F. Thomas