Wildcat Intellectual Property Holdings v. Wizards of the Coast
Case 3:12-cv-04412-D, Northern District of Texas
1. A system for the implementation of a trading card metaphor, comprising:
a disassociated computer program, consisting of a plurality of electronic trading cards (ETCs), each ETC corresponding to a disassociated computer code segment and having an electronic format that supports card scarcity and card authenticity.
15. A method for implementing a trading card metaphor in an electronic trading card (ETC), comprising the steps of:
assembling and personalizing at least one ETCs, each ETC corresponding to a disassociated computer code segment and having an electronic format that supports card scarcity and card authenticity;
choosing a format and setting for said ETC;
optionally adding a personalized multimedia character to said ETC;
optionally selecting a game to be incorporated into said ETC;
optionally adding a secret message, linked to said game, to said ETC; and
optionally adding links to other ETCs.
16. A method for implementing a trading card metaphor in an electronic trading card (ETC), comprising the steps of:
entering a multiroom virtual environment where each room in said environment requires a specific set of ETCs to complete an ETC collection, each ETC corresponding to a disassociated computer code segment and having an electronic format that supports card scarcity and card authenticity;
finding a missing ETC;
completing said set; and
reward when said set is completed.
19. A method for implementing a trading card metaphor in an electronic trading card (ETC), comprising the steps of:
solving a puzzle having increasing levels of difficulty using a series of linked electronic trading cards (ETCs), each ETC corresponding to a disassociated computer code segment and having an electronic format that supports card scarcity and card authenticity; and
reproducing a personalized certificate of completion when, and only when, each level of said puzzle is solved, said certificate of completion optionally including clues to solve a next level of said puzzle.
21. A method for the implementing a trading card metaphor, comprising the steps of:
a dissociating a computer program, consisting of a plurality of electronic trading cards (ETCs), each ETC corresponding to a disassociated computer code segment and having an electronic format that supports card scarcity and card authenticity.
38. A system for the implementation of a trading card metaphor, comprising:
a disassociated computer program, consisting of a plurality of electronic trading cards (ETCs), each ETC corresponding to a disassociated computer code segment and having an electronic format that supports card scarcity and card authenticity; said ETC including a display system, a housing, software, a battery, a CPU, and an LCD display.