MarketWatch reports that the video game industry grew 6% in 2005, weighing in at $10.5 billion. That's quite a sum of money, given that as reported by Fox, box office receipts for the movie industry were below $9 billion in 2005. Ironically, the market for flagship game consoles and related software shrank, allegedly due in part to the supply shortages of the new Xbox 360.
Other random industry samples for 2005:
Other random industry samples for 2005:
- Father's day gifts - $8.23 billion
- Used books - $2 billion
- Aerospace industry - $170 billion
- U.S. beef industry - $78 billion
- Live Auctions - $217.2 billion
- Halloween - $3.3 billion
- Residential water treatment - $2.6 billion
- U.S. sales of generic drugs - $28 billion
- Search engine marketing - $5.75 billion
- Hot tea - $6.8 billion
- Hot Coffee - Well, that's another IP issue entirely.