Thanks,
-Ross
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It looks like Mr. Keller is trying to get class action status, which could make this a huge case and a potential black eye for the NCAA and EA. Apparently EA has copied the appearance and likeness of players, down to their personal clothing choices and hairstyles, without actually using the players' names. However, many of the games allow users to upload rosters that include the actual players' names. This case just might have legs. We've added it to our tracking list and will keep you posted regarding substantive developments.Law360, New York (May 06, 2009) -- A former quarterback for Arizona State University has filed a putative class action against Electronic Arts Inc. and the National Collegiate Athletics Association for appropriating and using the images and attributes of college sports players in its popular line of interactive video games in violation of NCAA rules, which prohibit commercialization of college players.
Sam Keller, once a starting quarterback for ASU's and University of Nebraska’s football teams, filed the lawsuit Tuesday in the U.S. District Court for the Northern District of California, claiming that EA video games like NCAA March Madness, NCAA Football and NCAA Basketball violate NCAA rules prohibiting the use of college athletes’ names and images in commercial ventures.
You can read the entire article here.But some attorneys set up virtual offices in the world as a kind of advertisement. Intellectual property specialists Banner & Witcoff did just that, and their virtual presence led to their attorney Ross Dannenberg representing one of the highest-profile virtual law cases so far.
Like the sex bed case, the Sailor's Cove case was not unlike many real-world disputes: It was an ownership conflict based on an alleged oral contract.
Dannenberg represented two users who assisted a virtual real estate developer in running a large group of islands in Second Life called Sailor's Cove. When the three parted ways, Dannenberg argued that the owner had previously made his two managers full partners and co-owners in the venture. But the owner of record claimed full ownership.
The case was settled out of court, with Dannenberg's clients receiving a financial settlement.
6. A computer readable medium with a software program recorded therein, the software program being for enabling a plurality of users to interact in a virtual space, wherein each user has a computer associated therewith, wherein each computer has a client process associated therewith, wherein each client process has an avatar associated therewith, and wherein each client process is in communication with a server process, wherein the software program includes instructions for: (a) monitoring, by each client process, a position of the avatar associated with the client process; (b) transmitting, by each client process to the server process, the position of the avatar associated with the client process; (c) transmitting, by the server process to each client process, the positions of less than all of the avatars that are not associated with the client process; and (d) determining from the positions transmitted in step (c), by each client process, a set of the avatars that are to be displayed.
1. A method for enabling a first user to interact with other users in a virtual space, wherein the first user and the other users each have an avatar and a client process associated therewith, and wherein each client process is in communication with a server process, wherein the method comprises: (a) receiving a position of less than all of the other users' avatars from the server process; and (b) determining, from the received positions, a set of the other users' avatars that are to be displayed to the first user, wherein steps (a) and (b) are performed by the client process associated with the first user.